
The first question is "Where do we want to go next?" The story sometimes has to twist and turn to get there (such as Warlords of Draenor). They generally think about The World - the world is the main character that you explore and fill with your own story. Typically this happens with a large group and weekly sessions where the developers think of cool things, throw away others. The process of brainstorming a new expansion generally happens 2 expansions ahead which allows for story plot point-making. However, this rate of production was never delivered, with subsequent expansions arriving roughly every 2 years. įollowing the release of World of Warcraft's first expansion in 2007, Blizzard announced plans to release expansions once per year. As of 2021, eight have been released.īlizzard tend to plan expansions far in advance of the current content in February 2014 (prior to the Warlords of Draenor alpha) the team had already begun planning the next two expansions. It was stated in an interview prior to the first expansion, that concepts for that expansion had been made, and that Blizzard already had enough ideas for 5-6 more.
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The UI is getting an overhaul to allow for far more customization than before without having to download extra mods, and the profession system will implement features like work orders, profession-specific equipment and stats, and the return of specializations. The Dragon Isles are designed with this flight in mind, as it's available from the outset, and thus is a much more vertical zone than we've seen in past expansions.Īlongside these new additions, a number of World of Warcraft systems are being revamped. Players will partner with a customizable dragon that will gain new flight abilities as they work through the expansion, eventually allowing them to fly, dive, spiral, and swoop through the isles.

Dragonflight will introduce Dragon Riding, a new mount system with far more robust features than typical flight.

Not only will the Dragon Isles allow players to be dragons, but every player will be able to ride them as well.

Dracthyr are exclusively tied to a single class, the Evoker, which can specialize either as a healer or a ranged damage dealer. The Dracthyr are draconic beings that can switch between dragon and human forms, and who can be part of either the Alliance or Horde.

The Dragon Isles will also include a fifth zone - a starting area for a brand new hero class, the Dracthyr. As usual, there will be new quests, dungeons, and raids tied to this expansion and area, to be revealed at a later date.ĭragonflight expands the level cap to 70 and introduces four new leveling zones to get players there, which they'll explore in order: the lush and lava-filled Waking Shores, the wide Ohn'ahran Plains, the icy Azure Span, and Thaldraszus - the seat of power for the dragons and home of the new player hub, Valdrakken. Draconic characters who have previously played major roles in World of Warcraft lore - such as Alexstrasza, Kalecgos, Ebonhorn, and Wrathion - will return for major storylines. Unlike several recent expansions, Dragonflight will open with a much more optimistic tone as explorers and adventurers arrive on the shores of the ancestral home of the dragons, which have recently awakened after being hidden for centuries.
